Projects
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RealSynth
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Together with Richard Schubert, we provide fully custom synthetic annotated image data using the latest rendering technologies. Taking this as a first step, our ultimate goal is to minimize the need of field tests as much as possible. We envision a fully simulated and controlled environment where developers can both train and test-bench AI-based systems for railway.
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MyPosition
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The project with Nina Valkanova allows for a great and novel way of urban participation: passers-by get the opportunity to place a vote on local topics by performing body gestures in front of a large public display installation.
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StrikeAPose
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We investigate how to reveal an initial mid-air gesture on interactive public displays. This initial gesture can serve as gesture registration for advanced operations.
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LookingGlass
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In this project with Jörg Müller we investigated how passers-by notice the interactivity of public displays. We designed an interactive installation that uses visual feedback to the incidental movements of passers-by to communicate its interactivity.
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Kinect Finger Counting
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In this project with Gilles Bailly we present the adaptation of three menu techniques for free hand interaction: Linear menu, Marking menu and FingerCount menu.